MOTHER!
I made a level using a blockmap given in Maya textured and brought into ut2004.
The brief was pretty simple, so was learning some of the basics of the engine. Through this, its a lot less daunting than those behind the scenes videos that you see in collectors editions.
I still find getting sharp textures in a full UV map pretty hard to get my head around, but thats what this years all about. None the less...bring it on!